My MPA Journey...
The Three Design Levels
Design is not a single step — it's a layered process with three distinct levels. If you skip the first two, the third becomes decoration instead of communication. MPA sites no exceptions — weak purpose and structure cannot be hidden behind animations or client-side cleverness.
1. Purpose (The Boring Part)
When I worked in an ad agency, this was the moment that created silence and discomfort.
Questions
like:
- Who is the target? Who needs this?
- Why should they buy it? What is the price tag?
- What's in it for you? What is your budget and estimates?
- How shall you deliver it? Get paid for it?
- Are there any competitions? Why should they buy from you?
These questions are the foundation of every design decision that follows. They feel boring.
Sometimes you don't get answers. And when you skip them, you end up designing without a
foundation.
2. Structure (The Necessary Part)
Once the purpose is clear, you must decide how the user will reach that purpose. This
includes:
- Make the navigation easy and obvious
- Lead the user to action (CTA)
- Create a content hierarchy
- Build trust (testimonials, credentials, "about us")
- Show that you understand the user's problem and can solve it
Design that ignores purpose and structure is not design — it's decoration. True design
guides the user's entire journey, from first visit to after sales. Without that foundation,
even the most beautiful MPA is just a wallpaper.
3. Surface (The Fun Part)
This is where most people want to start. But the surface only works when it enhances Purpose
and Structure. It should deliver:
- Make it easy to read (color, size)
- Make the navigation pleasant
- Use Colors and tone that fit the target group
- Lower the threshold for decision
Without the first two layers, the surface becomes nothing more than decoration. The most
important step for a site is to make it easy for the user to reach the desired outcome. MPA
sites are no exception.
Lesson learned. Design that doesn't support the full user journey — before and after the decision — is not design. This is why accessibility matters - it's Structure, not Surface. It ensures your design actually works for everyone trying to complete their journey.